Like many kids who grow up in small towns outside their country’s capital, Finnish CEO Ilkka Paananen grew up with a love of video games, immersing himself in the endless platform worlds of Nintendo classics from home. But he would have had little idea then of the possibilities that would arise in the kind of gaming you can carry in your hand – and connect with the rest of the world through.
With Supercell, the company he co-founded in 2010, Paananen – who was by then experienced in the space through his roles at Sumea, which he co-founded in the millennium, and later Digital Chocolate – has led the way in mobile gaming. The studio is behind global, ultra fun hits like Clash of Clans and Brawl Stars, influential games that have stemmed from the company’s unusual, creative developer-led structure (the individual teams forming the so-called ‘cells’ of its name). And if that wasn’t enough, Paananen is passionate about helping other entrepreneurs as both an investor and as a mentor. His foundation, Illusian, has backed initiatives ensuring equal opportunities for a fulfilling life for all, as well as an AI-powered youth mental health helpline and games teaching the next generation valuable social skills. Ahead of receiving BAFTA’s prestigious Fellowship at the 2026 BAFTA Games Awards with Google Play, we caught up with Paananen to find out how it feels – and ask about the inspirations that drew him to this ever-growing space in games.