Talking TV Craft: BAFTA Sessions 2015

Posted: 8 May 2015

There are many roles behind the scene that go into producing television. Screenwriters, directors, production designers and editors are just a few of the roles that contribute to bringing a show to life. We spoke to creatives nominated for a BAFTA TV Craft Award and got the inside scoop on how your favourite television programmes get made, from gripping dramas and inspiring documentaries to hilarious comedies…

EDITORS ON THEIR MORAL RESPONSIBILITY

Whether an editor is working on a documentary or a fictional drama, there are often sensitive subjects that need to be presented with care. Editing Life and Death Row – Execution, Rupert Houseman found the balance of being dramatic without salacious a challenge. He said: “That was a balance, a constant wrestle of pushing things as far as we can push them without being grotesque.”

Similarly, Ben Stark wrestled with using archive footage that featured those who lost their lives when editing Tsunami: Survivors’ Stories. He had to handle this footage sensitively because “you’ve got to be aware that that is someone’s family, that’s the last moments of this existence, that’s where those conversations come up… there’s something you have to feel in the moment, sometimes there are moments which you would immediately say are over the line but in the context of the film you can go there.”

Úna Ní Dhonghaíle’s experience editing The Missing was different because it was a drama series, but still had challenging themes to conquer. She said: “The script was this thriller with a puzzle but implicit in that was the loss of a child… We still had a moral responsibility, although it’s a fiction, not to be gratuitous in cashing in on this child going missing.”

When editing the series, she often kept it simple to allow the emotion space to breathe. She recalled thinking: “We don’t want to overegg this because it’s inherent in the material, so we didn’t have to put music on, you don’t have to over-emotionalise the whole thing because it was already there.” This choice was made “because the audience at home of course get involved in the fiction and they begin to live through these characters and identify with them as much as you would a documentary… so we did try and tread with caution and with respect to the subject because it’s every family’s nightmare.”

MULTI-CAMERA DIRECTORS ON THE EMOTION OF SPORT AND COMEDY

Many different types of programmes are tackled through multi-camera directing, from comedy to live sport coverage. Whatever you’re filming, it’s important to fuel the emotional connection

Working on a comedy, Ben Kellett reveals that the most important thing is for the camera to work seamlessly to avoid distracting the audience away from the humour: “A lot of your job is invisible as a multi-camera director. People think it happens, it’s happening, and it’s perfectly natural if they’re watching it and they think ‘oh that’s a nice shot’, [but] in my area that’s not a good thing because they’re not laughing then and they’re noticing the camera. You’ve got to try and be as invisible as possible.”

As multi-camera director on the 2014 FA Cup Final, Paul McNamara aimed to capture the reactions of the fans in the stands to convey the emotions to the audience watching on TV. He explained how he “put radio cams around the ground, four radio cams that covered just the fans so they didn’t turn to the match at all, they just covered the emotion. Because it went to 3-2 there was so much drama and every incident before a free kick or something like that you had the fans literally in panic and it was just trying to get to those shots, either live or on replay, just to build up the tension and show what it means to everybody.”

PRODUCTION DESIGNER GRANT MONTGOMERY ON STARTING OUT

Inspired by a trip to Pinewood Studios, Montgomery started out by doing a degree in theatre design before working on TV series including Peaky Blinders. He shared his top tip for young production designers starting to learn about how design leads and informs a story: “You’ve got to go back and study some of the great production designers. I’m a big advocate of going back and looking at Ken Adam’s work or Stuart Craig, but even further back like William Cameron Menzies… you watch them and every technique and the way they tell stories through images is great. They interest me and I think you should be going back and looking at that because that’s where the art form originated.”

And when you start out, how does he recommend approaching production designers to gain experience? “I think just be passionate about it. Also having a knowledge of that person’s work, whoever they are, that’s really important because why are you going to meet them? If that communicates itself to the person then you’re going to have a better chance of connecting in some way.”

SCREENWRITERS ON THEIR WRITING PROCESS

Every screenwriter has a different writing process that propels them towards the final script. As a showrunner of Line Of Duty as well as writer, Jed Mercurio finds inspiration to write within the pre-production process. Describing his writing process, he says: “I don’t get too stressed about it, I have to say. I don’t set myself daily targets, I try to stay on track on a week by week basis… I’m involved in the pre-production, looking at locations and casting and I find that very stimulating and it actually means I’m quite eager to write when I get away from all that noise and sit down to work.”

Meanwhile, Mackenzie Crook shares he needs a clear day to get into writing: “I need a whole day to write and it takes me a good couple of hours to get into the zone where I’m ready to start getting stuff down… I look forward to those days where I’ve got the whole day stretching a head of me and I can concentrate.”

For Reece Shearsmith, collaborating with his Inside No.9 co-creator Steve Pemberton is key. He said: “I couldn’t [write] alone, I think I need to have the instant reaction from Steve. If we can make each other laugh in the room, if it’s comedy, then it goes in.”

For more interviews from the worlds of film, games and TV, check out our stories section.